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Ftl anti bio beam
Ftl anti bio beam














Too bad that most of my runs net me with no new weapons, and no new crew members before I die. That means my entire crew moves at a snails pace! Watching these guys slowly lumber around the ship when systems need to be repaired is painful.īut, once I get a few extra weapons and crew members. Then hit that room with anti-bio beam and all 4 will be hit. Tip: If you have anti-bio beam AND boarder drone put your boarder drone in a 2 by 2 room to get more enemy crew in one spot. Running it is going to severely impact the reliability of your damaging attacks. The problem here is that the Anti-Bio Beam isn't even that great at the whole crew culling thing, especially on a ship with only three weapon hardpoints.

FTL ANTI BIO BEAM FREE

If you have drone bay feel free to go drone boarder crazy. I'm just going to vote for the destructive option in DLasers/FlakI/MBeam. Cool, I like Rockmen in my crew! Oh wait, I never considered the problem of having a crew entirely composed of Rockmen. From the FTL Wikia: I think it is safe to assume your own crew will take damage while boarding. Too many playthrough attempts with this ship ended solely because I had no other weapons to use.ģ rock crew members. And you better HOPE you run into ANY non-missile weapon at one point, because you absolutely cannot get by with just these weapons alone. 2 weapons which run off the same limited ammo pool is not good. Can target your own ship.' Costs 45 Damages personnel for 30 and systems for 2, with low chance of fire. But it really doesn't want me to like it.Ģ missile launchers, that's just great. 'Self-teleporting explosive that damages systems and crew but not the hull. Shout-out to the Slug ship as my 2nd favorite. Plus, having engi crew members off the bat is great for when the systems start going down. With a fully juiced up drone system, it is oh so satisfying watching my 2 attack drones chip away at a ship while I sit safely tucked behind my defense drone. And it helps that this one comes with a drone system capable of having 3 drones active. Enemies have a particular fondness for one-shotting your weapons out of action while your boarding party punches uselessly at a crew with a med-bay in action. With two exceptionally weak starting weapons, and only enough power for one, it's an incredibly awkward ship to use early-game. And one is a Mantis who makes a poor system controller. You start with four crew members, but two of them have to go on the boarding team, which means you have two crewmen to man systems, one less than most.

ftl anti bio beam

Well-timed cloaking more than makes up for a lack of shields early on, and the weapons are powerful enough for anything in the first few sectors. Okay! So now that we're all on the same page, what, dear Escapists, what is your favourite ship to use? Conversely, what is your least favourite ship? And why?įavourite Ship: Difficult to decide, but in the end I have to give it to the trusty old Stealth Cruiser.

ftl anti bio beam

Don't worry, I'll wait.ĭone? Want another five minutes to go buy the game? water filtration, de-icing and anti-icing, and emergency fire services. If you're unfamiliar with this game, go youtube for a Let's Play of the game. FTL is a leading sealing specialist providing in-depth solutions for critical.














Ftl anti bio beam